Interactive Gravitational Lens Explorer
Full-stack + graphics · 8 weeks
visualizationwebgleducation 60 FPS on mid-tier devices40% longer session duration
Problem / Context
Build an education-friendly lensing explorer that balances accuracy and performance.
Approach
Shader-based distortions, quad-tree LOD, and web workers for off-main-thread math.
Results
- 60 FPS on mid-tier devices
What I’d Do Next
Integrate real observational data and improve control accessibility.