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Interactive Gravitational Lens Explorer

Full-stack + graphics · 8 weeks

visualizationwebgleducation 60 FPS on mid-tier devices40% longer session duration

Problem / Context

Build an education-friendly lensing explorer that balances accuracy and performance.

Approach

Shader-based distortions, quad-tree LOD, and web workers for off-main-thread math.

Results

What I’d Do Next

Integrate real observational data and improve control accessibility.